"The Report Global 2D
Gesture Recognition for Consumer Electronics Market Research Report
2017 provides information on pricing, market analysis, shares,
forecast, and company profiles for key industry participants. -
MarketResearchReports.biz"
MarketResearchReports.biz
has added a new market study to its repository, titled, “Global
2D Gesture Recognition for Consumer Electronics Market Research
Report 2017.” The report examines the market in-depth by factoring
in historical and current data gathered from both primary and
secondary sources. It assesses the size of the market, the current
competitive dynamics, and its prospects going forward.
A
2D gesture recognition technology essentially leverages 2D
camera-enabled devices. Down the line, this technology has become
increasingly user-friendly and cost effective, which has made it a
preferred choice for interactions between an individual and a device.
Majorly boosting their market is the rising sales of smart devices.
The easy interface, high accuracy, and speed they accord in smart
devices, particularly smartphones, makes them the most preferred
technology.
The
low scope of camera, however, reduces the operating range of 2D
devices. This disadvantage coupled with the advent of the more
advanced 3D gesture recognition will likely dampen demand for 2D
gesture recognition technology in consumer electronics in the
foreseeable future. Other things hampering the market are the steep
development costs and dearth of awareness about the new technology.
In
order to study the global market for 2D gesture recognition for
consumer electronics, the report segments it based on different
parameters. Depending upon products, for example, it segments the
market into remote controls, mouse, etc. Based on applications again,
the key segments are tablets, smartphones, smart TVs, desktops, and
portable PCs, among others. The report studies each segment in
details, its revenue, market share, and growth prospects.
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Geography-wise,
the report classifies the market into the European Union, the U.S.,
China, Taiwan, Japan, South Korea, and Japan. Among them, China and
India are major markets of smartphones and hence contribute the most
to the 2D gesture recognition market for consumer electronics. Japan
is another key market on account of the constant rise in demand for
high-end smartphones with several features. The U.S. and the European
Union are also witnessing steady growth on account of gigantic
strides made in the domain of technology in the two regions on
account of state-of-the-art facilities.
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To
gauge the current competitive dynamics in the global market for 2D
gesture recognition for consumer electronics, the report profiles
important companies operating in it and their key strategies. Most
astute players have adopted the mergers and acquisitions route to
expand their geographical footprints and to diversify.
Some
of the key players profiled in the report are EyeSight Technologies,
PointGrab, Crunchfish AB, Samsung Electronics, Intel, and Sony. The
report studies their marketing strategies, products, revenues, and
their marketing strategies. It also tries to uncover the
opportunities and threats awaiting them.
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